Communication

Communication

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Presenting and sharing your work is as important as doing the work itself, learn how to perform.

Dr Nick Fine PhD
Dr Nick Fine PhD

Seasoned UX researcher and designer with a PhD in Human-Computer Interaction, known for saving UX through scientific thinking and for his work on “Personalising Interaction Using User Interface Skins”.

  • Project Management
  • UX Design
  • Collaboration
  • Communication
  • Presentation
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No matter how good you are, there’s always a stakeholder to rain on your parade: stakeholder management skills are critical.

Dr Nick Fine PhD
Dr Nick Fine PhD

Seasoned UX researcher and designer with a PhD in Human-Computer Interaction, known for saving UX through scientific thinking and for his work on “Personalising Interaction Using User Interface Skins”.

  • Project Management
  • UX Design
  • Collaboration
  • Communication
  • Stakeholder Management
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The truth is, all design is subjective. What one person likes, another person hates. What works in one context could fail miserably in another. This is why design is such a difficult thing to talk about, especially with people who aren’t designers.

Tom Greever
Tom Greever

An experienced product and design leader with a successful track record leading product and UX design teams from strategy to delivery. Author of the book Articulating Design Decisions.

  • Design & Arts
  • Project Management
  • Communication
  • Context
  • Subjectivity
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Communicating about our designs is often more important than the designs themselves.

Tom Greever
Tom Greever

An experienced product and design leader with a successful track record leading product and UX design teams from strategy to delivery. Author of the book Articulating Design Decisions.

  • Project Management
  • UX Design
  • Collaboration
  • Communication
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The important part of listening to project stakeholders is to hear what isn’t being said. Often, what people say and what they mean can be two completely different things.

Tom Greever
Tom Greever

An experienced product and design leader with a successful track record leading product and UX design teams from strategy to delivery. Author of the book Articulating Design Decisions.

  • Project Management
  • UX Design
  • Collaboration
  • Communication
  • UX Research
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The difference between a good designer and a great designer is in their ability to articulate how their solution solves the problem in a way that’s compelling, fosters agreement, and gets the support needed to move forward.

Tom Greever
Tom Greever

An experienced product and design leader with a successful track record leading product and UX design teams from strategy to delivery. Author of the book Articulating Design Decisions.

  • Design & Arts
  • UX Design
  • Collaboration
  • Communication
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The fight is here. I need ammunition, not a ride.

Volodymyr Zelenskyy
Volodymyr Zelenskyy

A Ukrainian politician, former actor and comedian, who is the sixth and current president of Ukraine. 

  • Other
  • Communication
  • Influencers
  • Inspiration
  • Messaging
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There is a huge difference between being brutally honest and simply being brutal.

Ken Segall
Ken Segall

Author and advertising creative director. Specializing in technology marketing, Segall was Steve Jobs' agency creative director for 12 years working for NeXT and Apple, and also for Dell, Intel and IBM.

  • Other
  • Project Management
  • Clarity
  • Communication
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If people were brutally honest in their emails, the time we spend sorting through our in-boxes would surely decrease by half.

Ken Segall
Ken Segall

Author and advertising creative director. Specializing in technology marketing, Segall was Steve Jobs' agency creative director for 12 years working for NeXT and Apple, and also for Dell, Intel and IBM.

  • Other
  • Project Management
  • Clarity
  • Communication
  • Emails & Messages
  • Simplicity
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The best way to answer difficult questions is to avoid the need to ask them.

Ken Kocienda
Ken Kocienda

Software engineer and designer who worked for Apple for over fifteen years. Ken worked on the software teams that created the Safari web browser, iPhone, iPad, and Apple Watch.

  • Other
  • Project Management
  • Clarity
  • Communication
  • Simplicity
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